

- #Mco mod rfactor download update#
- #Mco mod rfactor download code#
- #Mco mod rfactor download series#
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#Mco mod rfactor download free#
Actually, during all the tests performed while developing the RFE plugin series, this is one of the 'most wanted' features.įor any detailed info, in addition to read the topics into our RFE forum (), please feel free to email to me: you During our time using rFactor, we missed and suffered one of its big missing features: being able to synchronize in real time both server and client instances to remove all the mismatches caused by editing any of them. It is that simple, rFactor steward control is very limited, and this component will improve the options and features of the steward system not only in qualifying or race sessions. Current rFactor steward is good, but for sure that it can be improved.

The temperature and wear will affect parts of the tire (currently they affect the tire as a single part), and other physic aspects like geometry will be introduced into the driving calculus, making the tires something that you must know when you try to get the most of them. Flatspots will appear and affect the driving conditions, but that is only the beginning of a set of changes that needs very heavy testing and more exploration. Tires will degrade and wear affecting not only the physics, but the visuals. The RFE Tire model component will make tires behave completely different. Tires in simulation are a very important factor, however in rFactor these elements does not have the attention they deserves. We do want a better track, a track that you first have to learn, and the you have to know, more close to a real track. With the addition of the weather system, the track will support a drying line, however this is not enough. Currently, rFactor's track is a very static element, and changes are only applied to the tarmac temperature. RFE Track component will bring the rFactor track to live. however, it is not possible to have a complete weather system running only on the server and a client plugin is needed to provide all the functionality not already covered in rFactor. This addition will enable the variable weather system and will centralize some of the physical and visual aspects of a changing environment. Weather is something that should affect to all the participants of the session, and this is the reason because RFE Weather applies mainly into the server side, and is released as a plugin for the dedicated server. This component is released as a pair of plugins (RFE Weather Client Plugin e RFE Weather Server Plugin) that will work together to enhance the environmental changes during a rFactor session. The RFE Weather component provides changing climate conditions to rFactor.


Probably you have seen it or have heard of it.
#Mco mod rfactor download series#
The plugin series has been divided into several components, providing each one a different set of features that can be used independently, or in conjunction with other components. RFE Series is currently in design stage, and it is more a vision than a product right now.
#Mco mod rfactor download code#
There is a lot of work to do, and the only way we can do (as long as the game code has not been publicly released, will it ever be?) is using plugins that provide the missing functionality we all love to see in a game. However, not all the possibilities have been explored yet. We all know what rFactor is, and most of the times such a complex engine (simple enough to run on a home laptop) has been be tweaked to create the most amazing and realistic games. RFE Series is a set of plugins created with the purpose of Enhancing rFactor. and if you want to know more in detail what is the RFE project you are welcome at forums. Here is a quick info about the enhancement made by RFE to rFactor.
#Mco mod rfactor download update#
In addition is possible to update the track to the reflections, giving a better look in case of rain. The basic update is very easy and in any case the track will work with or without our plugin. And also I like to invite all you track makers, that dedicate time to build tracks for the rFactor Community to make your tracks ready for RFE Plugin Series. Hi guys, I'd like to present to people that don't know RFE what are the benefits using it on the "old" evergreen rFactor.
